However, it can be crashed (see Crashing UnrealEd), but otherwise is functional and commonly useful to mappers for all kinds of creative brush operations. The 2D Shape Editor was introduced as experimental in the original UnrealEd 1, but by the UnrealEd 2 that was bundled with UT 436, had matured into a robust tool for creating 3 dimensional shapes. Kirk: The domain name is currently being auctioned off (to search engine or pornsite webmasters, I'm sure) on eBay by someone. Apparently, they let their domain name expire, and so, it is now under the control of one "NuVisions Media". we're going to have to write something ourselves instead then! ![]() Might be a temporary problem, or an out-of-date link (in which case we shall remove). Olorin: The link above brings up a 404 for me (right now). Anyway, I'm off to get fud and chill as I've been wiki-ing most of the afternoon. so I've split off a new page to cover drawing techniques, and added some architecture tutes. I'm realizing just how much info there is on this topic (eek!). ![]() ![]() Tarquin: Machismo has invited the Wiki to import his 2D-ed tute. This is the Industry Standard: Link is dead, unfortunately, but leaving URL be just in case of a miracle.
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